Accuracy
—
PP
10
Power
—
gold silver
Prevents fleeing or switching.
crystal
Prevents fleeing or switching.
ruby sapphire
Ensnares the foe to stop it from fleeing or switching.
emerald
Ensnares the foe to stop it from fleeing or switching.
firered leafgreen
Ensnares the foe with sticky string so it doesn’t flee or switch out.
diamond pearl
The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
platinum
The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
heartgold soulsilver
The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
black white
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
black 2 white 2
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
x y
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
omega ruby alpha sapphire
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
sun moon
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
ultra sun ultra moon
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
lets go pikachu lets go eevee
The user ensnares the target with thin, gooey silk so it can’t flee from battle.
sword shield
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
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