Accuracy
100
PP
15
Power
—
diamond pearl
The user prevents the foe from using any HP-recovery moves for five turns.
platinum
The user prevents the foe from using any HP-recovery moves for five turns.
heartgold soulsilver
The user prevents the foe from using any HP-recovery moves for five turns.
black white
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
black 2 white 2
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
x y
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
omega ruby alpha sapphire
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
sun moon
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
ultra sun ultra moon
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
lets go pikachu lets go eevee
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
sword shield
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.